
Professional Projects
Third Person Co-op Shooter where players take on the roles of interplanetary garbage disposers tasked with escorting a train full of trash through a hostile alien enviroment.
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My first full project using Unreal Engine at U-tad, where I was in charge of the Character Controller, and Gunplay.​
A casual monster hunting prototype for mobile phones, developed while I was working at Sync Games.
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As the main programmer and designer of the prototype, I worked on the Character Controller, and the monster's AI behaviours.
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An experimental third-person action game where the player takes control of Mevye, a lone spy infiltrating a secret underground base shrouded in darkness.
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I worked as the sole programmer of the project, taking on the challenges of developing all the mechanics, systems, and tools by myself.
3D adventure game in first person where the player will have to solve a murder in a 30's train, obviously inspired by Agatha Christie.
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This was a small project developed with friends at U-tad as project task, where I was mainly involved in Puzzle and Systems programming.
A 2D Physics "Rage" Platformer game where the player has to launch a golf ball all the way to the cup. Made in less than a week.
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I published it on Google Play back in 2019, but it's no longer available to download today.
Technical Experience
C++
C#
Lua
Unreal Engine
Unity
SDL
About Me
Hello! 👋
My name is Pablo, and I'm a Game Programmer with experience in Gameplay and System Programming, and also a Game Designer. I began my gamedev journey at U-tad as a Designer, but after getting into the habit of programming by making prototypes and learning in my free time, I decided to become a full time Programmer.
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I've always found game development and the technical side of it extremely interesting. That's why I strive to become a great developer, writing great code and elegant systems, and create exciting games that will one day leave a mark in the industry. I take game development as interesting and fun challenges, tackling them with perseverance and patience. I might be a little stubborn to always try to find the perfect solutions or being too nitpicky about details, but it is always with the intentions of delivering the best work I can!
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If you are interested in working with me, you have my contact links and my resume above.
Let's create something fun together! :)





