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Overview

Golf Journey is a 2D Physics "Rage" Platformer game where the player has to launch a golf ball all the way to the cup. Made in less than a week.

I published it on Google Play back in 2019, but it's no longer available to download today. 

Solo Gamedev

Dec 2018

pablo-tag-unity.png

Unity

C#

Brief Summary

This was the first game I published online at the beginning of my career. At the time, rage games were very popular, so I thought, "Why not try something similar?" In less than a week, the game was fully developed and released on the Google Play Store.
 

It is a simple game where a golf ball must reach the hole, but the platforming makes it challenging, especially when the physics work against the player. The golf ball itself is just a Rigidbody that is propelled with a force proportional to the distance between the player's finger and the ball. To prevent the player from launching it while it is still moving, the system checks whether the ball's velocity is close to zero before allowing another input, and visually indicates when it can be launched again.
 

About a year after release, I decided to revisit Golf Journey and turn it into a more complete experience. I wanted to move away from the rage game concept and instead design short, well-structured levels, introduce classic platforming gimmicks, add leaderboards and cosmetic customization such as skins and hats, and integrate ad services for monetization. In fact, the logo of this page is a redesigned version of the original game's logo.
 

However, as I continued refining the design pillars and expanding the concept, the idea gradually evolved into something different, but ultimately better. One day, I intend to fully develop that new game and surprise mobile players with a wholesome and charming experience.

Gallery

Pablo Gómez Platón, 2026

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